Draw walls, build combos, and clear 3D boxes in this minimalist puzzler. Keep a box on screen when another one clears to combo up. Balls only break through walls that are still growing so time your new walls carefully.
Composition J was based on the first project I did at Silverware Games, “Jezz Cubed” It was a summer project that used voxels and bloom post processing effects. Click here for the trailer for the original project back in 2006. The newer version had a team of 3 including me, a sound designer and a composer.